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Dryad - Elven - ranged - intelligence

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Dryad
pic

Primary Attribute:
Intelligence
+0.4 str +0.7 agi +1.1 int
Stats:
Damage: 37-43
Range: 500
Hit Points: 900
Mana Points: 42
Movement Speed: 225
Attack Speed: 37.5
Armor: 5
Damage Reductions:
110% Normal Damage taken
90% Magic Damage taken
100% Piercing Damage taken
Primary Spell:
Dryad Heal

Story: They are the daughters of mother Nature itself, peaceful and brutal at the same time. To challenge them means challenging nature itself and all knowsthat it is very difficult to defeat her.

pic Primary skill Dryad Heal [Z] - Heals the Dryad or a friendly unit for 100 175 250 325 400 hitpoints. If you cast it on a friendly unit it will heal the dryad also, but only for 60 120 180 240 300 and give 3 mana points. Has 800 950 1100 1250 1400 casting range and 11 13 15 17 18 second cooldown.



Powers
pic 15 :: 20 :: 25
Summon Rock Golem [V] - Summons 2 rock golems to fight for you. The golems have 50% magic reduction.Lasts 35 50 65 seconds. Has 20 sec cooldown.

pic 12 :: 20 :: 24
Holy Inner Fire [T] - Heals target friendly unit for 40 80 120 hitpoints and gives the target friendly unit bonus 30% 40% 50% damage and 30 35 40 armor. Lasts 15 18 21 seconds. Has 10000 17500 25000 cast range and 9 8 7 second cooldown.

pic 10 :: 15 :: 18
Heal All Heroes [R] - Heals all heroes including yours for 300 450 600 hitpoints. Has unlimited area of effect and 25 20 15 second cooldown

pic 8 :: 13 :: 18
Elves Ressurection [D] - Brings back to life the corpses of 4 5 6 friendly nearby units. 1000 1300 1600 area of effect and 15 13 11 second cooldown.

pic 15 :: 22 :: 30 [NUKE]
Elemental Throw [E] - The hero throws a Sea Elemental at a target unit dealing 200 350 500 damage and stunning the target for one second. Has 600 casting range and 13 14 15 second cooldown.

pic 20 :: 30 :: 35
Cold Nova [G] - The hero creates many frost missiles and hurls them onto nearby enemy units dealing 250 325 400 dmg. Affects max 8 12 15 targets. Has 850 area of effect and 18 15 13 second cooldown.

pic 15 :: 25 :: 35
Chain Spirit [F] - Calls forth a bolt of lightning that bounces up to 10 12 15 times, dealing 200 300 400 damage on the primary target. Each jump deals less damage. Has 2000 3000 4000 jump range. Also has 1000 cast range and 18 16 14 second cooldown.

pic 20 :: 30 :: 45
Great Nature Wind [C] - Creates 4 5 6 deadly Spirits that drain 50 life from nearby enemy units and give more life back to the hero. 50% 80% 120% conversion. Lasts 15 20 25 seconds. Has 350 400 450 area of effect and 25 20 20 second cooldown.
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